Tuesday, May 23, 2017

FSS 6.0 Reveals

As June 2nd draws closer, the Club is steadily, but slowly, cranking out the reveals for FSS 6.0. I'll keep updating this post until all of the reveals have been made. Plus my award winning commentary! (yeah, right...)
  1. Ghostrider - When the X-19 Phantom stealth fighter came out back in 1988, I was hooked!. Loved the design of the jet and the pilot. I think that the Club has done an excellent update to XXXXXXXXXX. Clever... sort of... to go with a secret code name instead of the potential copyright violation of Marvel's idiotic character. For me, he's Ghostrider. Flaming Skull can suck it.
  2. Windmill - based on Funskool/India? Okay, give him the helicopter pack, but those colors... Please, no... Oh dear god, they did... I'm not sure what to say about this guy. Just too much brightness! The build looks decent, but those colors.

  3. Rampart - Looks pretty good! Looks like the Club used Blocker's head and the RET GI Joe trooper torso. One of the stronger reveals in my opinion.


  4. W.O.R.M.S. Officer -Oh boy... That oversized "jacket" piece. It just isn't working. The biggest flaw is that the lip of the "jacket" under the left arm has flipped up in front of the arm. Doesn't look good. The arms and legs look too small; 25th figure foundation? Not a strong figure based on this.

  5. Vorona
  6. Guillotine
  7. Sub-Zero - Not too sure about this build. I was never really impressed with the original figure.

  8. Night Stalker Officer - Fire torpedoes! New color for the Club's female officer set? Looks cool! Keeper!

  9. Hardtop - He looks great! As suspected, Tollbooth's head gets a reuse. The overall build looks great. Where's Payload? Doubt he'll ever happen, not much stock to draw from that would make a convincing astronaut.

  10. Cross-Hair - Decent base construction, but that web gear is just too bulky for modern figures and the belt is too loose. I think quite a few collectors have tried using the original gear with the same results.

  11. Captain Skip - I don't know who he is, but he's a decent build. I like him!

  12. Dojo - People complain about a crazy looking update to a crazy looking original. Not a bad build, looks pretty good. Much speculation that the head sculpt is ripe for a Headman reuse. Go for it!

  13. ??????

Friday, May 19, 2017

FSS 5.0 Gaucho & Xamot

Time for another FSS 5.0 review! This one will be quick, primarily because of the weakness of the two figures from this shipment.
The characters for this shipment are fairly interesting but a little bit lacking in my opinion. Gaucho and Xamot are the two figures for this round.
 Gaucho is the Action Force mechanic that is just a straight repaint of the exceptional Gung Ho figure. Automatically, this makes this figure quite awesome, but I really don't have a use for a Gung Ho clone.
 It's true that the original figure of Gaucho was just a simple repaint of the original Gung Ho, but I'm just not very interested in keeping him. I'm thinking that I've already found a new home for him. Not a bad deal for FSS 5.0 in terms of figures kept vs figures sold. Gaucho will be the only one from FSS 5.0 that doesn't stay in my collection.
 Xamot is from the brief Shattered Universe story line from the Club's original comic in which members of the Adventure Team get trapped in a universe where Cobra are the good guys and GI Joe are the bad guys. I don't recall the details; I'll have to go back and check out the stories again.
 Interesting concept and the figure execution actually turned out pretty well. The idea of the twins in suits is one that quite a few fans have been interested in. As the money men behind Cobra, I prefer them in suits.
 
 The biggest issue with the Xamot figure is the size of his head. It's huge! Much like several of the recent new head sculpts from the Club, it is very over sized. I'm not sure where the body comes from. I think it's the same one used by the Club for the Joe Colton Convention exclusive from a few years ago.

Not a bad figure, but not one of the best. One more shipment to go! Raptor, Steel Raven, and the "mystery" 13th figure (GI Jane?).

FSS 6.0 recently came up for subscription. Price increase and a due date just a couple weeks ahead of the Convention. I wonder if folks will choose the FSS over Club exclusives at the Convention?

 

Monday, May 1, 2017

Pokemon Go

Yeah, I'm a Pokemon Go fan/addict. I'll freely admit it. Well maybe not as bad as some folks, but I've got to hit at least one Poke stop a day and catch at least one a day to get those streak bonuses!

If you're a somewhat regular reader of this silly ass blog, you obviously know that I like taking pictures of my action figures. Hmmm.... Pokemon... realistic pictures... Time to dig out the tub of my daughter's Pokemon toys from when she was younger!

So here's a photo dump of a bunch of pictures that I've taken over the past several days! Have fun!
 
 
 
 
 
 
 
 









Sunday, April 30, 2017

FSS 5.0: Ambush & Scoop

Well, the mystery is over! The delayed 2nd shipment of FSS 5.0 finally arrived. It's Ambush and Scoop!
Let's take a quick look at these two figures. I have mixed emotions regarding both of these characters. Ambush was decent enough back when he first appeared, but he never really connected with me as a great character. Scoop was quite different; I really liked the character. Of course, there's his first animated appearance in which he is initially a traitor to GI Joe. I don't recall the whole story, which is probably a good thing.

To me, the idea of an embedded combat journalist is a great idea for a GI Joe character, especially in my personal twisted GI Joe world. More on that later when I get down to the Scoop figure.

In terms of the Ambush figure, I'm just generally indifferent to the figure. I try to be a Club loyalist, but I'm really not very thrilled with their build of Ambush. There are just too many odd issues. I know, I've said it before and I'll say it again - I don't know the process that the Club has to go through in the design of the final figures.
See? He looks pretty slick, all loaded up with all of his gear. Sure, the weapons don't match what he originally had, but I don't really recall what they were and I don't feel like looking them up, yojoe.com has your answers! 
The head sculpt is great! It was originally used for General Mayhem figure that came with one of the Convention sets. Repainted, it works great for Ambush. It would also make for an awesome Abraham custom from The Walking Dead (pre Lucille encounter of course).
Here's the primary issue with Ambush - that neck... He's got an extra vertebrae in there, I suppose. "Giraffe neck" seems to be the current descriptive term for these types of situations.
Another issue is that the forearms are a bit too long and just make his arms seem a bit too long. Gear him up and pose him and he'll be just fine. The Club also chose the two=part torso first seen in a Dusty figure from the 25th Anniversary series. Those body styles are a bit dated. Perhaps the Club could have gone with another more modern body. I don't know.
Next up is Scoop. In my bizarre twisted GI Joe world, he's on the top of Cobra's hit list of GI Joe personnel, much more dangerous than Snake Eyes or Roadblock after he burned his souffle. Scoop, along with Mainframe and Sparks, are extremely dangerous, because they get inside the Cobra data structure and find the evidence that Cobra isn't this benevolent protector of the American people. Mainframe and Sparks are the computer geeks, while Scoop gets the video evidence of Cobra atrocities. 

I really need to write more about my crazy world.
 So how did the Club do with the figure? Well, he's quite orange, but I don't have a huge issue with the color. The Club  reused the head sculpt from Sky Patrol Airborne from the Convention set... last year? Unfortunately, for both characters, the helmet is part of the head sculpt. A little tragic, but I'm sure it's a cost savings to the Club.
While it's great that the Club used the camera from the boxed set from several years ago, it is a bit outdated in terms of modern technology. A more modern camera would have been better, especially one that Scoop could have actually held. Again, that would require new tooling from the Club. I'm okay with the camera. He does also come with a microphone and a green walkie talkie that was temporarily misplaced for his photo shoot. Pretty much outdated tech, but the Club uses what it has access to.
I'm also glad he comes with a weapon. These guys are members of GI Joe. You don't just walk off a Hollywood set (Quick Kick) or the circus (Star Duster) and become a GI Joe. You are active military and you get recruited to the team. Then you go through the training process. I've seen hints of special forces training, it ain't easy stuff. I'm sure nearly all of the team goes through it. I have my doubts for some of the characters. I wouldn't expect Admiral Keel Haul having gone through the ground troops training sessions.
So for these two figures, I'll have to give a "thumbs up" for Scoop, and a "thumbs half up" for Ambush. We're up to eight figures having been released from the Club for FSS 5.0. That means that there are five more to go, with the unrevealed #13 in that count. Or is #13 truly unrevealed? The Club did reveal that it would be a female character.

Someone got the wrong stand with their Scoop figure and it had "GI Jane" on it. Hmm... I'm interested. Am I upset at the spoiler? Hell, these are just action figures, big deal. I'm interested to see the build of the figure? What's the head sculpt look like? Are they going to use the ample torso from the Pythona figure? Time will tell!